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Shadow of the Tomb Raider

Shadow of the Tomb Raider is a 2018 action-adventure video game developed by Eidos-Montréal and published by Square Enix‘s European subsidiary. It continues the narrative from the 2015 game Rise of the Tomb Raider and is the twelfth mainline entry in the Tomb Raider series, as well as the third and final entry of the Survivor trilogy. The game was originally released worldwide for PlayStation 4Windows, and Xbox One. Versions for Linux and macOS, and Stadia, were released in November 2019. After release, the game was expanded upon with downloadable content in both a season pass and as standalone releases.

Set three years after the events of Rise of the Tomb Raider, its story follows Lara Croft as she ventures through the tropical regions of the Americas to the legendary city Paititi, battling the paramilitary organization Trinity and racing to stop a Mayan apocalypse she has unleashed. Lara must traverse the environment and combat enemies with firearms and stealth as she explores semi-open hubs. In these hubs she can raid challenge tombs to unlock new rewards, complete side missions, and scavenge for resources which can be used to craft useful materials.

Development began in 2015 following the completion of Rise of the Tomb Raider, lasting until July 2018. Shadow of the Tomb Raider was designed to conclude Lara’s journey begun in the 2013 reboot, with a key theme being descent both through the jungle environment and into her personality. The setting and narrative was based on Mayan and Aztec mythologies, with the team consulting historians to create the architecture and people of Paititi. The gameplay was adjusted based on both fan feedback and the wishes of Eidos-Montréal, incorporating swimming and grappling while increasing difficulty tailoring. Camilla Luddington returned to provide voice and motion-capture work for Lara. The game cost an estimated US$110–135 million to develop, making it one of the most expensive games ever made.[5]

Released as the final installment in Lara Croft’s origin trilogy, Shadow of the Tomb Raider received generally positive reviews from critics, with particular praise going to the game’s emphasis on challenge tombs and puzzles, although some felt that the series’ gameplay had become stale and lacked innovation. While opening to slow sales, the game eventually shipped over 8.9 million copies worldwide.[6]

Gameplay

Screenshot from the game
Lara Croft navigates a platforming puzzle.

Shadow of the Tomb Raider is an action-adventure game played from a third-person perspective; players take on the role of Lara Croft as she explores environments across Mexico and Peru. In addition to standalone areas, the game has a large hub in the hidden city of Paititi. A new barter system allows players to trade and sell various resources gathered from the areas surrounding Paititi.[7][8]

There are numerous adjustments made to gameplay, which is otherwise identical to Rise of the Tomb Raider. The controls for swimming have been revised, as Lara is able to hold her breath underwater for a longer period of time due to the introduction of air pockets. She has the ability to rappel down a cliff using her climbing axe and rope. Stealth is important, as Lara can disengage from combat when she escapes from enemies’ line of sight by camouflaging herself in mud, hiding in bushes or blending into densely vegetated surfaces.[9]

Like its predecessors, the game allows players to hunt wild animals, craft materials using resources collected, solve puzzles and seek out optional tombs and side quests. The game features larger tombs and more complex puzzles compared to previous installments in the reboot series.[9] Players have the option to tailor their gameplay experience as exploration, puzzles and combat have their own difficulty settings.[8] An Immersion Mode enables players to hear the background conversations of the locals in their native languages; when turned off the conversations are heard in the players’ chosen voice over language.[10]

Plot

In 2015, months since the events of Rise of the Tomb Raider,[11] Lara Croft (Camilla Luddington) and her friend Jonah Maiava (Earl Baylon) have dedicated themselves to stopping the activities of paramilitary organization Trinity. The two track a cell to Cozumel in Mexico, led by Pedro Dominguez (Carlos Leal), the head of Trinity’s High Council. At Trinity’s excavation site, Lara discovers a temple containing the Dagger of Chak Chel and references to a hidden city. Murals adorning the walls allude to the Silver Box of Ix Chel and warn of “the Cleansing”, a Mayan apocalypse culminating in a permanent solar eclipse. Lara ignores the warnings and takes the Dagger to prevent Trinity from acquiring it. Dominguez catches her and reveals that by taking the Dagger, Lara has triggered the Cleansing. He takes the Dagger, intending to unite it with the Box to stop the Cleansing and use the power it grants him to remake the world in his image. Lara and Jonah escape a tsunami that destroys Cozumel and foreshadows the coming apocalypse.

Despite growing tensions between them over her actions, Lara and Jonah pursue Dominguez into the Amazon. Their plane crashes in the Peruvian jungle during the second cataclysm—a massive storm—and the two find their way to Paititi, the hidden city shown in the murals. Exploring local tombs reveals that piercing the Box with the Dagger will grant the user the power of the god Kukulkan, which must be used to halt the Cleansing. When Lara saves a boy named Etzli (Kamran Lucas), she and Jonah are brought into Paititi by his mother Unuratu (Patricia Velásquez), queen of the city. Dominguez is revealed to be the leader of a cult dedicated to Kukulkan and Unuratu’s brother-in-law Amaru, who was taken by Trinity as a child. Unuratu directs Lara to the Box, but Lara finds it is missing. Believing the cult already has the Box, Lara and Unuratu attempt to steal it, but Unuratu is captured. Lara also encounters strange humanoid monsters identified as the Yaaxil, guardians of the Box, and their leader Crimson Fire.

Lara learns that the Box was taken centuries ago by Andres Lopez, a missionary sent by Trinity during the Spanish conquest of South America. She rescues Unuratu and realizes that Amaru does not fully understand the ritual; rather than merely imbuing Kukulkan’s power, the ritual sacrifices it to stop the Cleansing. Unuratu is shot by Commander Rourke, Amaru’s second in command. Before she dies, Unuratu implores Lara to complete the ritual but warns her not to let the Box influence her. Rourke attacks Lara and Jonah, who are separated as they leave Paititi. The two reunite at an oil refinery and decipher the Box’s location, a nearby Christian mission established by Lopez.

Lara and Jonah find a secret catacomb beneath the mission leading to Lopez’s tomb and the Box. Amaru intercepts them and forces Lara to surrender the Box. He admits that he ordered her father’s death to prevent him from finding Paititi and revealing it to the world. Lara tries to persuade Amaru to use the ritual to benefit the world. He refuses, as the Cleansing will only affect Paititi. He leaves Lara and Jonah to escape the third cataclysm, a massive earthquake that causes a landslide.

Back in Paititi, Lara and Jonah help the newly-crowned Etzli lead an assault on an underground temple complex. They plan to disrupt Amaru’s ceremony while avoiding the fourth cataclysm, a volcanic eruption. Lara is forced to go on alone. She encounters the Yaaxil and Crimson Fire, convincing them to help her stop Amaru. Rourke and the Trinity High Council are slaughtered by the Yaaxil while Lara makes her way to the temple summit. Amaru starts the ritual and absorbs Kukulkan’s power as the solar eclipse begins. After a lengthy battle, Lara overpowers Amaru and fatally stabs him. Accepting defeat, Amaru transfers Kukulkan’s power to Lara as he dies. True to Unuratu’s warning, she is tempted to use the Box to revive her parents, but instead lets Crimson Fire symbolically stab her, sacrificing Kukulkan’s spirit and stopping the Cleansing.

In the aftermath, Unuratu is laid to rest, and Jonah decides to take a vacation. Lara stays in Paititi to help Etzli restore the city to its former glory. A post-credits scene shows Lara planning her next adventure at Croft Manor, acknowledging that her role is not to solve the world’s mysteries, but to protect them.

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